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Large Sci-Fi Docking Environment-Blender Practise

I created this Asset by following a tutorial by Deayan Studios: https://www.youtube.com/watch?v=Hi2M2Hu8Ob0.
For the tunnel, I created a Sci-Fi Greeble Metal Material by following a tutorial by Ryan King Art: https://www.youtube.com/watch?v=CC0pyI7rR90.
For the Spaceships in the scene, I used the Spaceship generator by HuyKhoi on Super Hive (Blender Market): https://superhivemarket.com/products/spaceship-generator--procedural-geometry-nodes.
I created the Vignette effect by following a tutorial by Ryan King Art: https://www.youtube.com/watch?v=0RyaSB9qyL8.
I am currently using Blender 4.2, so I used a tutorial by Michael Bridges to recreate the Bloom effect for the Asset since it has been replaced with Ray-Tracing: https://www.youtube.com/watch?v=M_OlXyyMIW0.
When using Eevee, I decided to enable 'Raytracing' to help improve the render and I used this video by SouthernShotty to help me understand how it works: https://www.youtube.com/watch?v=yMfouQTkmFA.

Deayan Studios' Channel Link: https://www.youtube.com/@deayanstudios.
Huy Khôi Trần Quang's Channel Link: https://www.youtube.com/@tranquanghuykhoi2407.
Ryan King Art's Channel Link: https://www.youtube.com/@RyanKingArt.
Michael Bridges' Channel Link: https://www.youtube.com/@MichaelBridges3D.
SouthernShotty's Channel Link: https://www.youtube.com/@SouthernShotty.

(720p)

(1080p)
One of two ship models used:
Freighter Ship

(1080p)
One of two ship models used:
Fighter Ship