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Blaze- ZBrush Creature Practice

I have decided to explore a new path to expand my asset creation and rendering skill set. For this experiment, I have been learning to use ZBrush, a software I have never used before. I watched several YouTube videos to learn the basics of sculpting. I also received guidance from a tutor and conducted self-experimentation within the software, learning to sculpt using cylinders and spheres with Dynamesh. This project aimed to create a creature in the art style of Baldur's Gate 3.
I am proud of my progress, especially in the texturing process. Utilizing diverse layers and maps, such as the Emissive map for creating glow effects, I created the artwork in the specific style I wanted. Despite being my first time using ZBrush extensively, I have made significant strides in hands-on learning.
For the fire effect, I followed a tutorial by Motion Dreams: https://www.youtube.com/watch?v=q8avHL7syC4.
Motion Dreams' Channel Link: https://www.youtube.com/@mdreamslk.

Unreal Render

Unreal Render

Unreal Render

Unreal Render

Unreal Render

Unreal Render

Unreal Render

Unreal Render

Blaze Rod-Substance Render

Blaze Rod-Substance Render

Blaze Head-Substance Render

Blaze Head-Substance Render

Unreal Render