I created this environment by following a tutorial by Pizza Del Ray: https://www.youtube.com/watch?v=9GNf2vt4hpc.
The photo I used for the HDRI was created by Paul Pastourmatzis on Unsplash: https://unsplash.com/photos/man-standing-between-boats-near-sea-VyYOUQsxVhs.
I created the Vignette effect by following a tutorial by Ryan King Art: https://www.youtube.com/watch?v=0RyaSB9qyL8.
I am currently using Blender 4.5, so I used a tutorial by Michael Bridges to recreate the Bloom effect for the Asset since it has been replaced with Ray-Tracing: https://www.youtube.com/watch?v=M_OlXyyMIW0.
When using Eevee, I decided to enable 'Raytracing' to help improve the render and I used this video by SouthernShotty to help me understand how it works: https://www.youtube.com/watch?v=yMfouQTkmFA.
Pizza Del Ray's Channel Link: https://www.youtube.com/@PizzadelRay/videos.
Ryan King Art’s Channel Link: https://www.youtube.com/@RyanKingArt.
Michael Bridges’ Channel Link: https://www.youtube.com/@MichaelBridges3D.
SouthernShotty's Channel Link: https://www.youtube.com/@SouthernShotty.
(540p)