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Sci-Fi Rock Environment-Blender Practise

I created this Asset by following a tutorial by Ducky 3D: https://www.youtube.com/watch?v=ptFm3Ofo5wI.
The Model of the canyon used for the animation was created by Trinh Nguyen: https://sketchfab.com/3d-models/terrain-001-canyonlands-national-park-ut-0c3d3710c6a8471fbf102ce4b94dba58.
I created the Vignette effect by following a tutorial by Ryan King Art: https://www.youtube.com/watch?v=0RyaSB9qyL8.
I am currently using Blender 4.2, so I used a tutorial by Michael Bridges to recreate the Bloom effect for the Asset since it has been replaced with Ray-Tracing: https://www.youtube.com/watch?v=M_OlXyyMIW0.
When using Eevee, I decided to enable 'Raytracing' to help improve the render and I used this video by SouthernShotty to help me understand how it works: https://www.youtube.com/watch?v=yMfouQTkmFA.

Ducky 3D's Channel Link: https://www.youtube.com/@TheDucky3D.
Trinh Hguyen's Sketchfab Account: https://sketchfab.com/trinhstudios
Ryan King Art's Channel Link: https://www.youtube.com/@RyanKingArt.
Michael Bridges' Channel Link: https://www.youtube.com/@MichaelBridges3D.
SouthernShotty's Channel Link: https://www.youtube.com/@SouthernShotty.

(720p)